﻿/*********************************************************************************/
/**    Sims3Pack Readme Generator                                               **/
/**    Copyright (C) 2012  Anja Knackstedt                                      **/
/**                                                                             **/
/**    This program is free software: you can redistribute it and/or modify     **/
/**    it under the terms of the GNU General Public License as published by     **/
/**    the Free Software Foundation, either version 3 of the License, or        **/
/**    (at your option) any later version.                                      **/
/**                                                                             **/
/**    This program is distributed in the hope that it will be useful,          **/
/**    but WITHOUT ANY WARRANTY; without even the implied warranty of           **/
/**    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the            **/
/**    GNU General Public License for more details.                             **/
/**                                                                             **/
/**    You should have received a copy of the GNU General Public License        **/
/**    along with this program.  If not, see <http://www.gnu.org/licenses/>.    **/
/**                                                                             **/
/*********************************************************************************/




using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Resources;

namespace Sims3PackReadmeGenerator.language
{
    class Localization
    {
        private static ResourceManager _resourceManager;

        public static Languages GuiLanguage { get; set; }

        public static void init(string baseName, System.Reflection.Assembly assembly)
        {
            _resourceManager = new ResourceManager(baseName, assembly);
        }
        //public static string Res(string resString)
        //{
        //    return _resourceManager.GetString(resString);
        //}
    }
}
    